#ifndef KINEMATIC_G_H_INCLUDED
#define KINEMATIC_G_H_INCLUDED

struct Kinematic
{
    irrklang::vec3df pos;
    irrklang::vec3df vel;
    irrklang::vec3df heading;
    float maxForce;
    float maxSpeed;
    float maxTurnRate;
};

#endif // KINEMATIC_G_H_INCLUDED
